Common language

Product terms, without fog.

Short definitions for the concepts that frameworks combine, measure, or frequently confuse.

Assumption
A belief that must be true for a decision or solution to succeed but is not yet sufficiently supported.
Cost of delay
The economic value lost while work waits, including urgency, missed opportunity, and unreduced risk.
Discovery
Work that reduces uncertainty about customers, problems, solutions, and product risks.
Evidence
Observed information that changes confidence in a claim; its strength depends on method and relevance.
Framework
A structured way to organize a problem or decision. It is not an automatic answer.
Guardrail metric
A measure monitored to prevent improvement in one outcome from causing unacceptable harm elsewhere.
Initiative
A body of work intended to change an outcome. In OKRs, it is distinct from a Key Result.
Job to be done
The progress someone seeks in a particular circumstance, including functional, social, and emotional dimensions.
Leading indicator
An earlier signal expected to predict a later outcome; the relationship must be tested.
Mental model
A compact representation used to reason about how a system behaves.
Metric
A defined quantitative measure with a unit, population, time window, and data source.
Opportunity
In continuous discovery, an unmet need, pain point, or desire that may enable a desired outcome.
Outcome
A change in customer, business, or system behavior—not merely a shipped artifact.
Output
A produced artifact or completed activity, such as a release, report, or campaign.
Product trio
A product manager, designer, and engineer collaborating on discovery and delivery; a pattern, not a fixed job-title rule.
Prototype
A representation built to learn something specific before committing to the full solution.
Reach
The number of people, accounts, or events affected within a defined period.
Roadmap
A communication of intended product direction and choices; format may be outcome-, theme-, or time-based.
Strategy
A coherent set of choices about where to play, how to win, and what not to pursue.
Validation
Evidence gathering that tests a claim; it increases or decreases confidence but rarely proves certainty.